Showing posts with label World of warcraft. Show all posts
Showing posts with label World of warcraft. Show all posts

Tuesday, February 5, 2008

How to Sell Warcraft Accounts on E-Bay for the Best Prices

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It started with a trickle, then it became a flood, and now it’s practically a plague. It seems everyone is selling their World of Warcraft accounts on e-bay. So what are you to do? You’ve labored over this account for some time, built up a great character, collected some rare equipment and had a lot of fun, but it’s time to move on. Then you go to e-bay to try and get some payback on your character, and every man and his dog is undercutting you and drawing attention away from your precious auction. To make it worse, Blizzard is throwing their weigh around and getting auctions canceled for the age old reason ‘because they can’.

Well your in luck, because there are a few little tips and tricks that can help you sell that account and get a good return on it.

Account: The first thing to look at is a general e-bay selling tip – and that is that your member account is a sales-tool in itself. Take a look at your name – is that the sort of person you want to buy something off? It may seem a little thing but think of the psychological effect of buying an account off the following names ‘HonestWOWfan’, ‘Somestupidkid’, ‘HardenedCrim’. It’s a bit of a no-brainer which one you want really. I’m not suggesting you would pick some of the crazier names – but take a look at what you do have. You’d be amazed how much difference it can make. Now we’ve got the name sorted out let’s talk about the two big things people look at when considering buying off you. Number of sales and feedback. In both cases the higher the better. If you created this account just to sell your WoW character – it is highly recommended you go through a few auctions first and get your number of sales up. Buy a few e-books(you can often get them for $0.01!) and make sure you get feedback for them. Your feedback should be 100%. If you have a lot of sales it can go lower, but even then you should have high 90’s. Do everything in your power to avoid your first negative feedback. Once you drop from 100% to 99% people will scan through your feedback looking for the negatives.

This may all seem superficial, but the more ‘trustworthy’ the account appears the more interested bidders you will have. Consider it from the bidders point of view. They are spending hundreds of dollars on ‘virtual’ goods. They don’t want to think that after sending you money you will vanish.

Second: The Auction: The settings you choose for the Auction are VERY important. As I mentioned earlier, Blizzard have an annoying habit of trying to get WoW auctions cancelled. The best way to get around this is to make your Auction fast. Set it to a 24 Auction as this prevents Blizzard canceling it, or at least makes it very difficult. To cancel an Auction they need to file a complaint with E-bay, and anyone who has ever been through that process with e-bay will tell you what a circus that is. The pleasant side effect of the 24 hour Auction is that it will put you higher up the page, as E-Bay lists auctions closing soon first. If your Auction doesn’t sell you can just relist it as a new 24 hour Auction and once again it goes up the top of the list.

Finally: The Add: If everything else is in place, and your add sucks – you probably won’t even get a whiff of interest. There are too many other options out there for people to waste time. Precious few browse through a bad add. So get the information out there as quickly as possible. Start with the class, level and server. Then add features. What is a feature? Any cool equipment, any special skills. The key here is important information first – they details. E-bay lets you use a whole host of markup language – use it to your advantage. Make your add the best it possible can be. By the time you are finished crafting your add, you should want to buy your character yourself!

Hopefully this guide will be of assistance. You put a heap of time into this character – go get your monies worth!

Todd O'Donnell admits to playing far too many games. After initial focus on power levelling he has spent much time developing guides and hints for World of Warcraft Players which can be found at his Warcraft for the People website

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Monday, January 21, 2008

World of Warcraft Classes

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In World of Warcraft (WoW), there are a total of 9 playable classes. You can not freely choose race and class, as it is somewhat limited. Not all races can be combined with all classes. To choose your class will be your most important choice in the game. This is because you define your play style within WoW with your class, whether it is healing and support, dealing much damage, or be the one who takes the damage and controls the monsters. Do not fear; there are a few roads you can walk within each class as well which you can change whenever you want. These “roads” are called talents. With talents, you specialize in a part of your class. For every level you achieve, you gain one talent point which you can spend on whatever talent tree you want. Every class has three talent trees. In other words, you can walk three different roads with your character per class.

Warrior

A warrior is strongly specialized in fighting with powerful two-handed weapons to deal damage or with a one-handed weapon and a shield to take all the pounding from a monster (called tanking). Very wanted for Arena teams as damage dealer and very wanted for instances and raid dungeons as tank. Warriors have the following talent trees: Arms (Damage), Fury (Damage) and Protection (Tank).

Druid

A druid is a hybrid class. The druid is at one with nature, and is able to transform into different animals which have various unique abilities. Hybrid means that the class can perform several tasks, and the forms have a boost each to help them with a specific task. For instance, Bear Form makes them tougher and more resilient allowing them to tank with ease. Druids have the following talent trees: Balance (Spell damage), Feral Combat (Melee damage and tanking) and Restoration (Healing and support).

Priest

Priests are magical users able to perform holy and shadowy magic. Their shadow spells are mostly used to cause damage on foes; however there are certain support abilities which are shadow magic. The priest is the main healing class with its manifold of holy support and healing spells. Priests have the following talent trees: Discipline (Survivability), Holy (Healing) and Shadow (Damage).

Paladin

Paladins are guardians of the holy light. They bolster their allies and themselves with holy auras and blessings to protect and empower them. Paladins are a defensive class designed to outlast their enemies. It is also a hybrid class, capable of healing, dealing decent damage and tanking. Paladins have the following talent trees: Retribution (Damage), Holy (Healing) and Protection (Survivability and Tanking).

Mage

A mage is a magical user with frost, fire and arcane spells. They deal massive damage from afar, casting elemental bolts at a single target, or raining destruction down upon their foes in a wide area. Mages are also masters of slowing and temporarily immobilizing the enemy, enabling mages to get away easily. Mages have the following talent trees: Arcane (Burst damage), Fire (High damage) and Frost (Survivability).

Warlock

Warlocks are masters of demonic power, shadow and flame, plaguing their enemies with curses and diseases. They are also able to summon several demonic pets, each with its speciality. While warlocks deal ranged damage, their pets may attack at melee range and support the warlock and the warlock’s allies. They can also summon other people from anywhere in the world. Warlocks have the following talent trees: Affliction (Curses and debuffs), Demonology (Pet) and Destruction (Direct damage).

Rogue

Rogues are masters of stealth and assassination, and they’re able to pass by most enemies unseen and attack them from behind. Rogues can also create poisons which they one on their blade to add extra damage or negative effects on the victim. Rogues usually have two quick one-handed weapons dual-wielded, making them valuable for interrupting casters of magic. They are also able to open locked doors and chests. Rogues have the following talent trees: Assassination, Combat and Subtlety.

Shaman

A shaman is the spiritual leader of their tribe. They are a magic-based semi-hybrid class. They are masters of the Elements, enabling them to place elemental empowered totems which benefit the Shaman’s allies or have a negative effect on enemies. They are good healers and damage dealers. Shamans have the following talent trees: Elemental (Spell damage), Enhancement (Melee damage) and Restoration (Healing).

Hunter

Hunters are deadly snipers, capable of bringing their enemies down from a long distance with bows or guns. They can track enemies and place traps to damage or entrap their opponent. Hunters also have the ability to tame beasts in the world as pets and train them to become loyal guardians. Hunters have the following talent tress: Beast Mastery (Pet), Marksmanship (High Damage) and Survival (Damage and survivability).

Peng Joon is an avid gamer and writes about
WoW gold tips,
strategy and guides on http://www.thewarcraftguide.com

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World of Warcraft - Leveling Made Easy

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Gaining levels in World of Warcraft is and was always easy. You do not need a $20 guide to teach you how. All that you need is a little common sense and a few free tips.

1.) Complete every quest that you can find.

From the time that you start in the newbie area until you are level 70 and even after that you should complete every quest that you can find. With the advent of the recent 2.3 patch it is even easier now. Look on your mini-map for the golden "!", this means that there is a quest for you at that location.

Quest experience rewards were increased in the 2.3 patch and leveling is even easier now than it was before.

2.) Kill Mobs

When running quests you should kill every mob experience bearing mob between the quest giver, the quest destination, and back. You would be surprised how fast the experience racks up.

3.) Load Your Quest Journal

Take the time to fill your quest journal with as many quests as you can find then start completing them. As stated above you should kill every experience bearing mob between the start of your quests and then finish of your quests. Kill all of the mobs on the way to your first quest destination, then the second, and so on. Finally kill everything on the way back to turn them in.

By filling the quest journal you can save time running back to turn one quest in and get another. This allows you to make the best use of your time.

4.) Trade Skills

If your main concern is leveling then there is really only one trade skill that you should even consider taking up and that is skinning. Since you will be fighting many mobs that can be skinned it is a fairly easy way to make a few gold along the way and it does not take up time like mining or herbalism.

Should you not be concerned with earning gold then forget trade skills all together.

5.) Rested Experience

When you have finished playing you should take the time to go to an inn or a major city to camp in. Rested experience builds up the quickest in these areas. When you are ready to play again you will have period of time that you will earn 200% normal experience. The amount of experience is determined by the amount of time you have been logged off.

Use this bonus experience to your advantage when leveling your character.

Leveling your character, regardless of race or faction is very easy if you use these common sense tips.

Lee Ruleman is a 10 year veteran of Massively Multiplayer Online Role Playing Games (MMORPG) beginning with Ultima Online and continuing on through the present. It is Lee's goal is to assist other players in attaining maximum level, the best equipment, large cash reserves, and advanced gaming knowledge, all in a 100% legal manner.

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